When the muse strikes you (with whatever weapon seems appropriate to your story, I choose pickaxe) it can be exhilarating.
Last week I was delighted to attend The Future of the Graphic Novel panel event at the London Southbank Literary Festival, featuring artists Isabel Greenberg, Tom Gauld and Catherine Anyango. Here’s how the evening unfolded.
Writing a novel, or any extended piece of storytelling, has a lot of ups and downs as you go through it.
When you’re writing stories you are unlikely to have a set of characters all from the same racial, political, sexual or socio-economic background as yourself.
I write the worst baddies. I mean the worst.
World building is my favourite part of creating stories.
We’ve all read books where we didn’t much care for the main characters. It’s no fun.
It’s not easy revising your manuscript for the first time (or the second, or the eighty-fifth…) but unless you are a God-like Chuck Norris kind of a person, chances are your first draft won’t be perfect and will need an edit.
Louisa M. Alcott was told to stick to teaching. John le Carré was told he had no future.
When I first started writing I thought I could just avoid doing any research by setting stories in the present day, with characters around my own age and lifestyle.